Webinar #6 - 'Gaming Industry: Gender Balance, Challenges and Trends Loading'
- Hayley Killengrey - Host and Chair at Women in DevOps
- Annie Barnett - DevOps Engineer at EA
- Christine Meynard - Development Manager at Riot Games
- Shelby Moledina - Co-Founder, COO, and Game Director for Double Loop Games
- Aurelie Le Chevalier - Lead Programmer at Thunder Lotus Games
Annie Barnett has 6 years' experience working in the technology industry in a variety of roles including test, test leadership, programming, level 3 support and DevOps. She moved to the games industry at the end of 2018 to follow her passion of bringing joy to others. She supports a number of titles within the Need for Speed franchise as a DevOps Engineer with Need for Speed Heat being her first released title. She spends most of her free time playing with her two rabbits, cross-stitching and playing World of Warcraft.
Christine Meynard has been in the technology industry for over 25 years and in 2019 stepped into the gaming industry as a Development Manager at Riot Games. Over the course of 25 years, she has held positions in all areas of the SDLC including Senior Software Engineer, Development Manager, Engineering Manager, and Director. She has worked on HR Cognitive Skills applications, U.S Government Election Voting Applications, and Game Deployment Pipelines, and Continuous Improvements. Christine is a strong believer in continuous education and has several Agile certifications. She has a passion for assisting other women with achieving their technology career goals through coaching, mentoring, and outreach programs such as Girls Who Code. Christine lives in LA with her two dogs (Sophie and Tyler). Outside of work, she enjoys researching and programming VR/AR applications, 3D printing, playing live music, and riding her motorcycle.
Shelby Moledina is co-founder, COO, and Game Director for Double Loop Games. She has over 18 years of experience in the games industry, serving as Gameplay Engineer, Designer, Executive Producer, Head of Monetization, and Director of Product. She has shipped over 25 games of almost every genre and platform, at Pipeworks, ROBLOX, DeNA, and Warner Bros. She is currently leading development on a new, unannounced mobile title at Double Loop Games. She loves playing RPGs, taking naps, and cuddling cute things.
Aurelie Le Chevalier
Aurelie Le Chevalier is a lead programmer with over 8 years of experience in the games industry. She spent over 6 years at Ubisoft Montreal, working on titles like 'Child of Light' and 'For Honor' as a gameplay/AI programmer and then as a programming team lead. She is now working at Thunder Lotus Games as the lead programmer on an announced project. She loves teaching and has dreams of starting her own games studio someday. As a hobby, she hits people with foam swords and competes in trollball tournaments.